Overview

Spritedeck is a place to build, preview, and ship 2D game worlds.

Draw your worlds visually, keep your game content and art organized, and export data your game code can read.

What you can do with Spritedeck

  • Draw worlds and game areas with tools that feel like your favorite design app
  • Organize large projects across multiple Documents
  • Upload Tile Sets and slice them into reusable Tiles
  • Place Rooms, Rectangles, Objects, and Paths in a shared workspace
  • Collaborate with teammates while you design
  • Preview your current Document in a running game view
  • Export JSON for your own game code, tools, or pipeline

What Spritedeck is not

  • Spritedeck isn't a game engine. Your renderer, physics, scripting, and gameplay code stay right where they are. Spritedeck gives them content to work with.
  • Spritedeck isn't just a tile mapper. Tile Sets and tilemaps are a big part of it, but you can also lay out objects, areas, paths, spawn points, and anything else your levels need.

Build your world in Spritedeck, then decide how your game brings it to life.

Overview video

Ready to jump in? Start a new project.